top of page
Pong
A Pong clone, trying to emphasise staying true to the look and feel of the original title.

Control Feel
An aspect that was important to nail down was the speed of the paddle. This required some tuning from feeling slow and sluggish at first, to being lighter and faster later. This had implications for difficulty that also had to be balanced.

Creative Liberty
There are a number of iterations of Pong over the new years, so finding the most authentic source sometimes proved difficult. When authenticity wasn't clear, I made choices guided by making it most appropriate for the current platform.

Code Snippet
The script for moving the AI paddle was not extremely complicated, but demonstrates some basic concepts, such as SerializeField, GetComponent at Start and basic movement.
bottom of page